AI Insights · Timothy · October 2021
Top 5 Apple Arcade Games on iOS in Poland: Q3 2021
In the third quarter of 2021, Hill Climb Racing, Chess - Play & Learn, Snake.io - Fun Online Snake, Fruit Ninja®, and Jetpack Joyride showed varying trends in downloads, revenue, and active users on iOS in Poland.
In the third quarter of 2021, the performance of the top five Apple Arcade games on the iOS platform in Poland varied significantly in terms of downloads, revenue, and active users. Here's a closer look at how each game fared during this period, based on data from Sensor Tower.
Hill Climb Racing demonstrated a dynamic pattern in its weekly downloads, starting at around 1.7K and peaking at approximately 2.8K in late August. Weekly revenue saw fluctuations, reaching a high of about $408 at the end of June and stabilizing around $123 by the end of September. The game maintained a relatively steady number of active users, hovering between 13K and 15K throughout the quarter.
Chess - Play & Learn experienced a decline in weekly downloads, from 2.2K at the beginning of July to around 1.2K by the end of September. Despite this, the weekly revenue showed some peaks, notably hitting around $3.4K in early August. The active user base for the game decreased from around 38K to just under 30K over the quarter.
Snake.io - Fun Online Snake maintained a consistent download rate, averaging around 1K downloads per week. The weekly revenue was modest but saw an increase towards the end of the quarter, peaking at about $51 in late September. The active user count remained stable, fluctuating between 6.3K and 7.5K.
Fruit Ninja® showed notable spikes in weekly downloads, particularly at the end of August with approximately 1.2K downloads. The weekly revenue varied, peaking at around $77 in early August and settling at about $58 by the end of September. The game's active user base saw significant growth, reaching a high of around 25.4K in mid-September before slightly declining to around 21.5K by the end of the quarter.
Jetpack Joyride had a steady increase in weekly downloads, starting from around 416 and peaking at about 1.3K in mid-September. The weekly revenue was relatively low but saw a small peak of $26 in mid-September. The game’s active user base increased from approximately 3.2K to around 6K by the end of the quarter.
These insights reflect the diverse performance trends of these popular games on iOS in Poland during Q3 2021. For more detailed analytics and insights, visit Sensor Tower.